Winnifred - v03
Week 3 of development. GAMEPAD RECOMMENDED.
No "gameplay" at the moment a gameroom where you can experiment/play with the features.
UPDATE 3.5 DETAILS BELOW
Dodging now does something and now has enemy reactions
NOW WITH GAMEPAD CONTROLS
CONTROLS - not final, game is in debug state
GAMEPAD (Xbox as reference)
Hold down B to open weapon wheel, use d-pad to select weapon
D-pad for movement
A for jump
LB/RB for back/frontflips - time well to dodge
X to fire weapons
Y to transform between the states
KEYBOARD
Hold down R to open weapon wheel, use arrow keys to select weapon
SPACEBAR - Jump, and double press for an extra jump.
A/D - movement keys
F - backflip or dash in robot
G - frontflip in zero suit only
E - pressed or held down, fires the guns
Q - transform from zero-suit into the mecha suit. Now transforms from mech to zero suit.
P - will reset the game
NOTES
AI still not in for enemies. They cannot harm you and slightly react to bullets.
Health/armor do nothing yet. Stamina is for flipping.
Please forgive any major bugs, again only been working on this for 3 weeks so far, probably could have tested it a lot more.
UPDATE 02
- Optimized code
- Moving/jumping in the middle of transforming for example fixed
- added in frontflip. (Eventually on gamepad, L1 R1 would be front/back flip)
- Adjustments to player speed and jump strength, still ongoing though
- You can now transform in both ways now. Eventually, too much damage in mech form would force you to shed it and have to run around zero-suited
- General little tweaks and improvements I can't remember (should keep better track of this shit)
- As of 2.1 - grenade launcher has been turned into a disk launcher
UPDATE 03
- More optimisations :)
- Tweaks for front/backflipping
- Gamepad controls
- Weapon select wheel, slows down game slightly too, maybe to help you regain your bearings.
- Small juice has been added, if you notice it, great :)
UPDATE 3.5
- Timing your dodges can achieve PERFECT DODGE or just a plain ol dodge.
- Projectiles react with enemies properly now, only a few tweaks needed, coming soon.
- Enemy ai in for bug1, no death/damage yet though. He'll lunge attack you within 32 pixels, practice your dodging.
Thanks for playing.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Hi-TechSlavery |
Genre | Action |
Made with | Construct |